A foray in to traditional media, this was done with watercolor and ink. I wanted to emphasize than, if the Goutari were to make contact with our world, they would have no idea what to do with anything.
The second attempt at a model for the Earth/Fire character, named Faia-Su, was considerably smoother and had further intricate textures.
The previous design was very top heavy in visual cues, so this attempt was to try and spread them out more. Also tried a more blue hue, since the plant/organic element is meant to be the submissive of the two. Wispier markings were also incorporated to reinforce the air dominance.
The first Goutari model. Showing multiple views of the texture attached.
The Air/Organic, Netiden. Helicopter seeds seemed a perfect match for wings, which were then established as wings in a dragonfly pattern. Moth and butterfly antenna were also added. With enough indications of flight, I brought in leaves on the head, an insectoid mouth pattern, and a split in the nose to bring back organic motifs. The split nose is reminiscent of a split seen in wood.
The Earth/Fire Goutari, Faia-Su. This was to confirm markings to be carried into its first 3D iteration.